|
Author |
Thread Statistics | Show CCP posts - 7 post(s) |

Murkar Omaristos
The Alabaster Albatross Sev3rance
228
|
Posted - 2016.02.12 03:04:31 -
[1] - Quote
My biggest question after reading this, and digging through forum posts, is this:
What do you hope to achieve with this update? What does it really do for us? Aside from being a make-work project, with the potential for breaking some very well-established and not-at-all-problematic game mechanics, why change this (and is the reason good enough to justify going through with it). |

Murkar Omaristos
The Alabaster Albatross Sev3rance
228
|
Posted - 2016.02.12 21:56:17 -
[2] - Quote
Masao Kurata wrote:This thread is precisely about nerfing suicide ganking, the OP even says so, stop deleting posts to try to hide dissent.
See that makes sense to me.
But then why not just buff freighters structure HP rather than changing a module that affects almost all ships, and then add some knee-jerk reaction like changing to base HP of ALL SHIPS to compensate for it?
I know the answer but I feel like I'd be rude to say this was a make-work project for some bored devs. |

Murkar Omaristos
The Alabaster Albatross Sev3rance
228
|
Posted - 2016.02.12 22:00:40 -
[3] - Quote
Jin Kugu wrote:I actually agree. Just buff freighter ehp if that's what CCP want, this proposed change is bad and convoluted
^^ Exactly! Unnecessarily complicated for what they wanted to achieve. And there will be negative consequences to other ships because of it. :P |

Murkar Omaristos
The Alabaster Albatross Sev3rance
229
|
Posted - 2016.02.12 23:38:32 -
[4] - Quote
ALSO, this is NOT tiericide. Tiericide was initiated to get rid of all the "tiered" modules like meta 3 etc. that nobody ever used. None of these new threads are tiericide, they are nerfs in disguise.
These changes consist mostly of rebalances. Ones that nobody asked for or wanted as far as I can tell. If it was tiericide there would be no change to the CPU costs or effects of these items, only removal of the unnecessary clutter of a bunch of different Meta varieties (which doesn't seem to be happening here). |

Murkar Omaristos
The Alabaster Albatross Sev3rance
231
|
Posted - 2016.02.13 02:45:12 -
[5] - Quote
Helene Fidard wrote:I'm surprised there's only going to be one meta Damage Control rather than a better cpu/better resists split. I don't mind, but it doesn't seem typical of tiericide.
They called it tiericide so people wouldn't realize fozzie was swinging the nerf bat again >:( a lot of the proposed changes have increased CPU requirements across the board. |

Murkar Omaristos
The Alabaster Albatross Sev3rance
235
|
Posted - 2016.02.16 13:15:05 -
[6] - Quote
So much salt in this thread. Just stopping by to scoop some up for my space potatoes. |

Murkar Omaristos
The Alabaster Albatross Sev3rance
235
|
Posted - 2016.02.16 13:34:36 -
[7] - Quote
The tears are also a good substitute for vinegar, gonna collect some of those while I'm here as well. |

Murkar Omaristos
The Alabaster Albatross Sev3rance
235
|
Posted - 2016.02.22 04:06:38 -
[8] - Quote
On another note, if you wanted to fix freighter ganking, all that was required is to give freighters the same inertia bonus as JFs so they can be instantly webbed off gate with lvl 4 or 5. That way freighting is safe as long as you use a webber and don't AFK. Those that choose to afk or not use a webber or fail to skill up properly still leave targets for gankers.
Buffing their HP won't fix ganking, it will just make it harder. Lots of groups gank for fun rather than profit, and using gank thoraxes instead of catalysts really isn't a big deal.
This would make freighting safely a skill and somethng you need to learn and practice, rather than something you just automatically get by default.
TL;DR This changes nothing, give freighters an inertia bonus instead so that freighter ganking still affects bad pilots that don't take the time to learn their trade but has less of an effect on those that are careful and know what they're doing. |

Murkar Omaristos
The Alabaster Albatross Sev3rance
235
|
Posted - 2016.02.22 08:17:17 -
[9] - Quote
Masao Kurata wrote:Murkar Omaristos wrote:Buffing their HP won't fix ganking, it will just make it harder. Lots of groups gank for fun rather than profit, and using gank thoraxes instead of catalysts really isn't a big deal. Y'know gank thoraxes are dumb, right? They're barely a dps upgrade. The correct next step is vexors (they have issues, especially for -10s and especially for -10 multiboxers),stealth bombers (purifiers and hounds are actually good gank ships, it just took us a long time to work it out) or brutixes. Or just straight to taloses.
^^ this has literally no bearing on my point whatsoever. |
|
|
|